History of CR 101.2
Every distinct wording since 2010, newest first.
May 3, 2019 · War of the Spark
When a rule or effect allows or directs something to happen, and another effect states that it can’t happen, the “can’t” effect takes precedence.
January 25, 2019 · Ravnica Allegiance
When a rule or effect allows or directs something to happen, and another effect states that it can't happen, the "can't" effect takes precedence.
May 1, 2014 · Journey into Nyx
When a rule or effect allows or directs something to happen, and another effect states that it can’t happen, the “can’t” effect takes precedence.
February 1, 2014 · Born of the Gods
When a rule or effect allows or directs something to happen, and another effect states that it can’t happen, the "can’t" effect takes precedence.
September 30, 2011 · Innistrad
When a rule or effect allows or directs something to happen, and another effect states that it can't happen, the "can't" effect takes precedence.
June 17, 2011 · Commander 2011
When a rule or effect allows or directs something to happen, and another effect states that it can’t
April 1, 2011 · Duel Decks: Knights vs. Dragons
When a rule or effect allows or directs something to happen, and another effect states that it can't happen, the "can't" effect takes precedence.
February 4, 2011 · Mirrodin Besieged
When a rule or effect allows or directs something to happen, and another effect states that it can’t happen, the “can’t” effect takes precedence.
October 1, 2010 · Scars of Mirrodin
When a rule or effect allows or directs something to happen, and another effect states that it can’t
February 1, 2010 · Worldwake
When a rule or effect allows or directs something to happen, and another effect states that it can't happen, the "can't" effect takes precedence.