History of CR 104.3b

Every distinct wording since 2010, newest first.

May 3, 2019 · War of the Spark
If a player’s life total is 0 or less, that player loses the game the next time a player would receive priority. (This is a state-based action. See rule 704.)
January 25, 2019 · Ravnica Allegiance
If a player's life total is 0 or less, that player loses the game the next time a player would receive priority. (This is a state-based action. See rule 704.)
April 27, 2018 · Dominaria
If a player’s life total is 0 or less, that player loses the game the next time a player would receive priority. (This is a state-based action. See rule 704.)
February 1, 2014 · Born of the Gods
If a player’s life total is 0 or less, he or she loses the game the next time a player would receive priority. (This is a state-based action. See rule 704.)
September 30, 2011 · Innistrad
If a player's life total is 0 or less, he or she loses the game the next time a player would receive priority. (This is a state-based action. See rule 704.)
June 17, 2011 · Commander 2011
If a player’s life total is 0 or less, he or she loses the game the next time a player would
April 1, 2011 · Duel Decks: Knights vs. Dragons
If a player's life total is 0 or less, he or she loses the game the next time a player would receive priority. (This is a state-based action. See rule 704.)
February 4, 2011 · Mirrodin Besieged
If a player’s life total is 0 or less, he or she loses the game the next time a player would receive priority. (This is a state-based action. See rule 704.)
October 1, 2010 · Scars of Mirrodin
If a player’s life total is 0 or less, he or she loses the game the next time a player would
February 1, 2010 · Worldwake
If a player's life total is 0 or less, he or she loses the game the next time a player would receive priority. (This is a state-based action. See rule 704.)