History of CR 116.2

Every distinct wording since 2010, newest first.

September 20, 2024 · Duskmourn: House of Horror
There are twelve special actions:
April 12, 2024 · Outlaws of Thunder Junction
There are eleven special actions:
February 5, 2021 · Kaldheim
There are ten special actions:
July 3, 2020 · Core Set 2021
There are nine special actions:
July 12, 2019 · Core Set 2020
There are eight special actions:
September 30, 2011 · Innistrad
Other kinds of abilities and actions are automatically generated or performed by the game rules, or are performed by players without receiving priority.
June 17, 2011 · Commander 2011
Other kinds of abilities and actions are automatically generated or performed by the game rules,
February 4, 2011 · Mirrodin Besieged
Other kinds of abilities and actions are automatically generated or performed by the game rules, or are performed by players without receiving priority.
October 1, 2010 · Scars of Mirrodin
Other kinds of abilities and actions are automatically generated or performed by the game rules,
July 16, 2010 · Magic 2011
Other kinds of abilities and actions are automatically generated or performed by the game rules, or are performed by players without receiving priority.
February 1, 2010 · Worldwake
If a cost includes a mana payment, the player paying the cost has a chance to activate mana abilities. Paying the cost to cast a spell or activate an activated ability follows the steps in rules 601.2e-g.