History of CR 116.2b

Every distinct wording since 2010, newest first.

July 23, 2021 · Adventures in the Forgotten Realms
Turning a face-down creature face up is a special action. A player can take this action any time they have priority. See rule 708, “Face-Down Spells and Permanents.”
July 12, 2019 · Core Set 2020
Turning a face-down creature face up is a special action. A player can take this action any time they have priority. See rule 707, “Face-Down Spells and Permanents.”
May 3, 2019 · War of the Spark
Static abilities continuously affect the game. Priority doesn’t apply to them. (See rule 604, “Handling Static Abilities,” and rule 611, “Continuous Effects.”)
January 25, 2019 · Ravnica Allegiance
Static abilities continuously affect the game. Priority doesn't apply to them. (See rule 604, "Handling Static Abilities," and rule 611, "Continuous Effects.")
May 1, 2014 · Journey into Nyx
Static abilities continuously affect the game. Priority doesn’t apply to them. (See rule 604, “Handling Static Abilities,” and rule 611, “Continuous Effects.”)
February 1, 2014 · Born of the Gods
Static abilities continuously affect the game. Priority doesn’t apply to them. (See rule 604, "Handling Static Abilities," and rule 611, "Continuous Effects.")
September 30, 2011 · Innistrad
Static abilities continuously affect the game. Priority doesn't apply to them. (See rule 604, "Handling Static Abilities," and rule 611, "Continuous Effects.")
June 17, 2011 · Commander 2011
Static abilities continuously affect the game. Priority doesn’t apply to them. (See rule 604,
April 1, 2011 · Duel Decks: Knights vs. Dragons
Static abilities continuously affect the game. Priority doesn't apply to them. (See rule 604, "Handling Static Abilities," and rule 611, "Continuous Effects.")
February 4, 2011 · Mirrodin Besieged
Static abilities continuously affect the game. Priority doesn’t apply to them. (See rule 604, “Handling Static Abilities,” and rule 611, “Continuous Effects.”)
October 1, 2010 · Scars of Mirrodin
Static abilities continuously affect the game. Priority doesn’t apply to them. (See rule 604,
July 16, 2010 · Magic 2011
Static abilities continuously affect the game. Priority doesn't apply to them. (See rule 604, "Handling Static Abilities," and rule 611, "Continuous Effects.")
February 1, 2010 · Worldwake
rule 116.2b not present in this release