History of CR 120.2b

Every distinct wording since 2010, newest first.

July 12, 2019 · Core Set 2020
Damage may be dealt as an effect of a spell or ability. The spell or ability will specify which object deals that damage.
May 3, 2019 · War of the Spark
Some effects say that a player can’t draw more than one card each turn. Such an effect applies to individual card draws. Instructions to draw multiple cards may still be partially carried out. However, if an effect offers the player a choice to draw multiple cards, the affected player can’t choose to do so. Similarly, the player can’t pay a cost that includes drawing multiple cards.
January 25, 2019 · Ravnica Allegiance
Some effects say that a player can't draw more than one card each turn. Such an effect applies to individual card draws. Instructions to draw multiple cards may still be partially carried out. However, if an effect offers the player a choice to draw multiple cards, the affected player can't choose to do so. Similarly, the player can't pay a cost that includes drawing multiple cards.
August 25, 2017 · Commander 2017
Some effects say that a player can’t draw more than one card each turn. Such an effect applies to individual card draws. Instructions to draw multiple cards may still be partially carried out. However, if an effect offers the player a choice to draw multiple cards, the affected player can’t choose to do so. Similarly, the player can’t pay a cost that includes drawing multiple cards.
February 1, 2014 · Born of the Gods
If an effect instructs more than one player to draw cards in a game that’s using the shared team turns option (such as a Two-Headed Giant game), first each player on the active team, in whatever order that team likes, performs his or her draws, then each player on each nonactive team in turn order does the same.
September 30, 2011 · Innistrad
If an effect instructs more than one player to draw cards in a game that's using the shared team turns option (such as a Two-Headed Giant game), first each player on the active team, in whatever order that team likes, performs his or her draws, then each player on each nonactive team in turn order does the same.
June 17, 2011 · Commander 2011
If an effect instructs more than one player to draw cards in a game that’s using the shared
April 1, 2011 · Duel Decks: Knights vs. Dragons
If an effect instructs more than one player to draw cards in a game that's using the shared team turns option (such as a Two-Headed Giant game), first each player on the active team, in whatever order that team likes, performs his or her draws, then each player on each nonactive team in turn order does the same.
February 4, 2011 · Mirrodin Besieged
If an effect instructs more than one player to draw cards in a game that’s using the shared team turns option (such as a Two-Headed Giant game), first each player on the active team, in whatever order that team likes, performs his or her draws, then each player on each nonactive team in turn order does the same.
October 1, 2010 · Scars of Mirrodin
If an effect instructs more than one player to draw cards in a game that’s using the shared
July 16, 2010 · Magic 2011
If an effect instructs more than one player to draw cards in a game that's using the shared team turns option (such as a Two-Headed Giant game), first each player on the active team, in whatever order that team likes, performs his or her draws, then each player on each nonactive team in turn order does the same.
February 1, 2010 · Worldwake
rule 120.2b not present in this release