History of CR 120.4

Every distinct wording since 2010, newest first.

April 17, 2020 · Ikoria
Damage is processed in a four-part sequence.
July 12, 2019 · Core Set 2020
Damage is processed in a three-part sequence.
September 30, 2011 · Innistrad
A player who attempts to draw a card from a library with no cards in it loses the game the next time a player would receive priority. (This is a state-based action. See rule 704.)
June 17, 2011 · Commander 2011
A player who attempts to draw a card from a library with no cards in it loses the game the next
May 1, 2011 · New Phyrexia
A player who attempts to draw a card from a library with no cards in it loses the game the next time a player would receive priority. (This is a state-based action. See rule 704.)
February 4, 2011 · Mirrodin Besieged
A player who attempts to draw a card from an empty library loses the game the next time a player would receive priority. (This is a state-based action. See rule 704.)
October 1, 2010 · Scars of Mirrodin
A player who attempts to draw a card from an empty library loses the game the next time a
July 16, 2010 · Magic 2011
A player who attempts to draw a card from an empty library loses the game the next time a player would receive priority. (This is a state-based action. See rule 704.)
February 1, 2010 · Worldwake
If an effect says to "move" a counter, it means to take that counter from the object it's currently on and put it onto a second object. If the first and second objects are the same object, nothing happens. If the first object has no counters, nothing happens; the second object doesn't get a counter put on it. If the second object (or any possible second objects) is no longer in the correct zone when the effect would move the counter, nothing happens; a counter isn't removed from the first object.