History of CR 122.8

Every distinct wording since 2010, newest first.

September 19, 2025 · Marvel's Spider-Man
If a triggered ability instructs a player to put one object’s counters on another object and that ability’s trigger condition or effect checks that the object with those counters left the battlefield, the player doesn’t move counters from one object to the other. Rather, the player puts the same number of each kind of counter the first object had onto the second object. If the ability specifies what kind(s) of counters to place, the player puts the same number of each of those kinds of counter the first object had onto the second object.
February 5, 2021 · Kaldheim
If a triggered ability instructs a player to put one object’s counters on another object and that ability’s trigger condition or effect checks that the object with those counters left the battlefield, the player doesn’t move counters from one object to the other. Rather, the player puts the same number of each kind of counter the first object had onto the second object.
April 17, 2020 · Ikoria
If a triggered ability instructs a player to “put those counters” or to “put [an object’s] counters” on another object and that ability’s trigger condition or effect checks that the object with those counters left the battlefield, that player puts a number of counters on the second object of each kind the first object had before it left the battlefield. The player doesn’t move counters from one object to another.
February 1, 2010 · Worldwake
rule 122.8 not present in this release