History of CR 311.4

Every distinct wording since 2010, newest first.

April 14, 2023 · March of the Machine
A plane card may have any number of static, triggered, and/or activated abilities. As long as a plane card is face up in the command zone, its static abilities affect the game, its triggered abilities may trigger, and its activated abilities may be activated.
July 23, 2021 · Adventures in the Forgotten Realms
The controller of a face-up phenomenon card is the player designated as the planar controller. Normally, the planar controller is whoever the active player is. However, if the current planar controller would leave the game, instead the next player in turn order that wouldn’t leave the game becomes the planar controller, then the old planar controller leaves the game. The new planar controller retains that designation until they leave the game or a different player becomes the active player, whichever comes first.
July 1, 2012 · Magic 2013
A vanguard card may have any number of static, triggered, and/or activated abilities. As long as a vanguard card is in the command zone, its static abilities affect the game, its triggered abilities may trigger, and its activated abilities may be activated.
September 30, 2011 · Innistrad
A scheme card may have any number of static, triggered, and/or activated abilities. As long as a scheme card is face up in the command zone, its static abilities affect the game, its triggered abilities may trigger, and its activated abilities may be activated.
June 17, 2011 · Commander 2011
A scheme card may have any number of static, triggered, and/or activated abilities. As long as a
February 4, 2011 · Mirrodin Besieged
A scheme card may have any number of static, triggered, and/or activated abilities. As long as a scheme card is face up in the command zone, its static abilities affect the game, its triggered abilities may trigger, and its activated abilities may be activated.
October 1, 2010 · Scars of Mirrodin
A scheme card may have any number of static, triggered, and/or activated abilities. As long as a
June 18, 2010 · Archenemy
A scheme card may have any number of static, triggered, and/or activated abilities. As long as a scheme card is face up in the command zone, its static abilities affect the game, its triggered abilities may trigger, and its activated abilities may be activated.
February 1, 2010 · Worldwake
rule 311.4 not present in this release