The command zone is a game area reserved for certain specialized objects that have an overarching effect on the game, yet are not permanents and cannot be destroyed.
June 17, 2011 · Commander 2011
The command zone is a game area reserved for certain specialized objects that have an
February 4, 2011 · Mirrodin Besieged
The command zone is a game area reserved for certain specialized objects that have an overarching effect on the game, yet are not permanents and cannot be destroyed.
October 1, 2010 · Scars of Mirrodin
The command zone is a game area reserved for certain specialized objects that have an
July 16, 2010 · Magic 2011
The command zone is a game area reserved for certain specialized objects that have an overarching effect on the game, yet are not permanents and cannot be destroyed.
February 1, 2010 · Worldwake
In certain casual variants, nontraditional _Magic_ cards and/or specially designated cards start the game in the command zone. Each variant has its own rules regarding such cards. See Section 9, "Casual Variants."