History of CR 605.1a

Every distinct wording since 2010, newest first.

August 7, 2026 · The Hobbit
An activated ability is a mana ability if it meets all of the following criteria: it doesn’t require a target (see rule 115.6), it could add mana to a player’s mana pool when it resolves, it’s not a loyalty ability (see rule 606, “Loyalty Abilities”), and its cost and effect don’t move any card to or from a library. Do not take into account replacement effects that may apply, other than self-replacement effects, when evaluating these criteria.
July 12, 2019 · Core Set 2020
An activated ability is a mana ability if it meets all of the following criteria: it doesn’t require a target (see rule 115.6), it could add mana to a player’s mana pool when it resolves, and it’s not a loyalty ability. (See rule 606, “Loyalty Abilities.”)
May 3, 2019 · War of the Spark
An activated ability is a mana ability if it meets all of the following criteria: it doesn’t require a target (see rule 114.6), it could add mana to a player’s mana pool when it resolves, and it’s not a loyalty ability. (See rule 606, “Loyalty Abilities.”)
January 25, 2019 · Ravnica Allegiance
An activated ability is a mana ability if it meets all of the following criteria: it doesn't require a target (see rule 114.6), it could add mana to a player's mana pool when it resolves, and it's not a loyalty ability. (See rule 606, "Loyalty Abilities.")
September 29, 2017 · Ixalan
An activated ability is a mana ability if it meets all of the following criteria: it doesn’t have a target, it could add mana to a player’s mana pool when it resolves, and it’s not a loyalty ability. (See rule 606, “Loyalty Abilities.”)
July 17, 2015 · Magic Origins
An activated ability is a mana ability if it meets all of the following criteria: it doesn’t have a target, it could put mana into a player’s mana pool when it resolves, and it’s not a loyalty ability. (See rule 606, “Loyalty Abilities.”)
May 1, 2014 · Journey into Nyx
An activated ability is a mana ability if it meets three criteria: it doesn’t have a target, it could put mana into a player’s mana pool when it resolves, and it’s not a loyalty ability. (See rule 606, “Loyalty Abilities.”)
February 1, 2014 · Born of the Gods
An activated ability is a mana ability if it meets three criteria: it doesn’t have a target, it could put mana into a player’s mana pool when it resolves, and it’s not a loyalty ability. (See rule 606, "Loyalty Abilities.")
September 30, 2011 · Innistrad
An activated ability is a mana ability if it meets three criteria: it doesn't have a target, it could put mana into a player's mana pool when it resolves, and it's not a loyalty ability. (See rule 606, "Loyalty Abilities.")
June 17, 2011 · Commander 2011
An activated ability is a mana ability if it meets three criteria: it doesn’t have a target, it
April 1, 2011 · Duel Decks: Knights vs. Dragons
An activated ability is a mana ability if it meets three criteria: it doesn't have a target, it could put mana into a player's mana pool when it resolves, and it's not a loyalty ability. (See rule 606, "Loyalty Abilities.")
February 4, 2011 · Mirrodin Besieged
An activated ability is a mana ability if it meets three criteria: it doesn’t have a target, it could put mana into a player’s mana pool when it resolves, and it’s not a loyalty ability. (See rule 606, “Loyalty Abilities.”)
October 1, 2010 · Scars of Mirrodin
An activated ability is a mana ability if it meets three criteria: it doesn’t have a target, it
February 1, 2010 · Worldwake
An activated ability without a target that could put mana into a player's mana pool when it resolves is a mana ability.