History of CR 613.2a

Every distinct wording since 2010, newest first.

April 17, 2026 · Secrets of Strixhaven
Layer 1a: Copiable effects are applied. This includes copy effects (see rule 707, “Copying Objects”) and changes to an object’s characteristics determined by merging an object with a permanent (see rule 730, “Merging with Permanents”). “As . . . enters” and “as . . . is turned face up” abilities generate copiable effects if they set power and toughness, even if they also define other characteristics.
July 25, 2025 · Edge of Eternities
Layer 1a: Copiable effects are applied. This includes copy effects (see rule 707, “Copying Objects”) and changes to an object’s characteristics determined by merging an object with a permanent (see rule 729, “Merging with Permanents”). “As . . . enters” and “as . . . is turned face up” abilities generate copiable effects if they set power and toughness, even if they also define other characteristics.
April 4, 2025 · Tarkir: Dragonstorm
Layer 1a: Copiable effects are applied. This includes copy effects (see rule 707, “Copying Objects”) and changes to an object’s characteristics determined by merging an object with a permanent (see rule 728, “Merging with Permanents”). “As . . . enters” and “as . . . is turned face up” abilities generate copiable effects if they set power and toughness, even if they also define other characteristics.
July 30, 2024 · Bloomburrow
Layer 1a: Copiable effects are applied. This includes copy effects (see rule 707, “Copying Objects”) and changes to an object’s characteristics determined by merging an object with a permanent (see rule 727, “Merging with Permanents”). “As . . . enters” and “as . . . is turned face up” abilities generate copiable effects if they set power and toughness, even if they also define other characteristics.
March 8, 2024 · Fallout
Layer 1a: Copiable effects are applied. This includes copy effects (see rule 707, “Copying Objects”) and changes to an object’s characteristics determined by merging an object with a permanent (see rule 727, “Merging with Permanents”). “As . . . enters the battlefield” and “as . . . is turned face up” abilities generate copiable effects if they set power and toughness, even if they also define other characteristics.
February 2, 2024 · Murders at Karlov Manor
Layer 1a: Copiable effects are applied. This includes copy effects (see rule 707, “Copying Objects”) and changes to an object’s characteristics determined by merging an object with a permanent (see rule 726, “Merging with Permanents”). “As . . . enters the battlefield” and “as . . . is turned face up” abilities generate copiable effects if they set power and toughness, even if they also define other characteristics.
April 14, 2023 · March of the Machine
Layer 1a: Copiable effects are applied. This includes copy effects (see rule 707, “Copying Objects”) and changes to an object’s characteristics determined by merging an object with a permanent (see rule 725, “Merging with Permanents”). “As . . . enters the battlefield” and “as . . . is turned face up” abilities generate copiable effects if they set power and toughness, even if they also define other characteristics.
November 18, 2022 · The Brothers’ War
Layer 1a: Copiable effects are applied. This includes copy effects (see rule 707, “Copying Objects”) and changes to an object’s characteristics determined by merging an object with a permanent (see rule 726, “Merging with Permanents”). “As . . . enters the battlefield” and “as . . . is turned face up” abilities generate copiable effects if they set power and toughness, even if they also define other characteristics.
October 7, 2022 · Unfinity
Layer 1a: Copiable effects are applied. This includes copy effects (see rule 707, “Copying Objects”) and changes to an object’s characteristics determined by merging an object with a permanent (see rule 725, “Merging with Permanents”). “As . . . enters the battlefield” and “as . . . is turned face up” abilities generate copiable effects if they set power and toughness, even if they also define other characteristics.
June 10, 2022 · Commander Legends: Battle for Baldur’s Gate
Layer 1a: Copiable effects are applied. This includes copy effects (see rule 707, “Copying Objects”) and changes to an object’s characteristics determined by merging an object with a permanent (see rule 724, “Merging with Permanents”). “As . . . enters the battlefield” and “as . . . is turned face up” abilities generate copiable effects if they set power and toughness, even if they also define other characteristics.
July 23, 2021 · Adventures in the Forgotten Realms
Layer 1a: Copiable effects are applied. This includes copy effects (see rule 707, “Copying Objects”) and changes to an object’s characteristics determined by merging an object with a permanent (see rule 723, “Merging with Permanents”). “As . . . enters the battlefield” and “as . . . is turned face up” abilities generate copiable effects if they set power and toughness, even if they also define other characteristics.
June 18, 2021 · Modern Horizons 2
Layer 1a: Copiable effects are applied. This includes copy effects (see rule 706, “Copying Objects”) and changes to an object’s characteristics determined by merging an object with a permanent (see rule 721, “Merging with Permanents”). “As . . . enters the battlefield” and “as . . . is turned face up” abilities generate copiable effects if they set power and toughness, even if they also define other characteristics.
July 3, 2020 · Core Set 2021
Layer 1a: Copiable effects are applied. This includes copy effects (see rule 706, “Copying Objects”) and changes to an object’s base characteristics determined by merging an object with a permanent (see rule 721, “Merging with Permanents”). “As . . . enters the battlefield” and “as . . . is turned face up” abilities generate copiable effects if they set power and toughness, even if they also define other characteristics.
April 17, 2020 · Ikoria
Layer 1a: Copiable effects are applied. This includes copy effects (see rule 706, “Copying Objects”) and changes to an object’s base characteristics determined by merging an object with a permanent (see rule 721, “Merging with Permanents”).
February 1, 2010 · Worldwake
rule 613.2a not present in this release