An effect that causes a player to skip an event, step, phase, or turn is a replacement effect. “Skip [something]” is the same as “Instead of doing [something], do nothing.” Once a step, phase, or turn has started, it can no longer be skipped—any skip effects will wait until the next occurrence.
January 25, 2019 · Ravnica Allegiance
An effect that causes a player to skip an event, step, phase, or turn is a replacement effect. "Skip [something]" is the same as "Instead of doing [something], do nothing." Once a step, phase, or turn has started, it can no longer be skipped-any skip effects will wait until the next occurrence.
May 1, 2014 · Journey into Nyx
An effect that causes a player to skip an event, step, phase, or turn is a replacement effect. “Skip [something]” is the same as “Instead of doing [something], do nothing.” Once a step, phase, or turn has started, it can no longer be skipped—any skip effects will wait until the next occurrence.
September 30, 2011 · Innistrad
An effect that causes a player to skip an event, step, phase, or turn is a replacement effect. "Skip [something]" is the same as "Instead of doing [something], do nothing." Once a step, phase, or turn has started, it can no longer be skipped -- any skip effects will wait until the next occurrence.
June 17, 2011 · Commander 2011
An effect that causes a player to skip an event, step, phase, or turn is a replacement effect.
April 1, 2011 · Duel Decks: Knights vs. Dragons
An effect that causes a player to skip an event, step, phase, or turn is a replacement effect. "Skip [something]" is the same as "Instead of doing [something], do nothing." Once a step, phase, or turn has started, it can no longer be skipped -- any skip effects will wait until the next occurrence.
February 4, 2011 · Mirrodin Besieged
An effect that causes a player to skip an event, step, phase, or turn is a replacement effect. “Skip [something]” is the same as “Instead of doing [something], do nothing.” Once a step, phase, or turn has started, it can no longer be skipped—any skip effects will wait until the next occurrence.
October 1, 2010 · Scars of Mirrodin
An effect that causes a player to skip an event, step, phase, or turn is a replacement effect.
February 1, 2010 · Worldwake
An effect that causes a player to skip an event, step, phase, or turn is a replacement effect. "Skip [something]" is the same as "Instead of doing [something], do nothing." Once a step, phase, or turn has started, it can no longer be skipped -- any skip effects will wait until the next occurrence.