Some effects generated by the resolution of a spell or ability prevent damage from a source of a player’s choice with certain properties. When the source would deal damage, the shield rechecks the source’s properties. If the properties no longer match, the damage isn’t prevented or replaced and the shield isn’t used up. See rule 609.7b.
January 25, 2019 · Ravnica Allegiance
Some effects generated by the resolution of a spell or ability prevent damage from a source of a player's choice with certain properties. When the source would deal damage, the shield rechecks the source's properties. If the properties no longer match, the damage isn't prevented or replaced and the shield isn't used up. See rule 609.7b.
July 8, 2017 · Hour of Devastation
Some effects generated by the resolution of a spell or ability prevent damage from a source of a player’s choice with certain properties. When the source would deal damage, the shield rechecks the source’s properties. If the properties no longer match, the damage isn’t prevented or replaced and the shield isn’t used up. See rule 609.7b.
May 1, 2014 · Journey into Nyx
Some prevention effects generated by static abilities refer to a specific amount of damage—for example, “If a source would deal damage to you, prevent 1 of that damage.” Such an effect prevents only the indicated amount of damage in any applicable damage event at any given time. It will apply separately to damage from other applicable events that would happen at the same time, or at a different time.
September 30, 2011 · Innistrad
Some prevention effects generated by static abilities refer to a specific amount of damage -- for example, "If a source would deal damage to you, prevent 1 of that damage." Such an effect prevents only the indicated amount of damage in any applicable damage event at any given time. It will apply separately to damage from other applicable events that would happen at the same time, or at a different time.
June 17, 2011 · Commander 2011
Some prevention effects generated by static abilities refer to a specific amount of damage—for
April 1, 2011 · Duel Decks: Knights vs. Dragons
Some prevention effects generated by static abilities refer to a specific amount of damage -- for example, "If a source would deal damage to you, prevent 1 of that damage." Such an effect prevents only the indicated amount of damage in any applicable damage event at any given time. It will apply separately to damage from other applicable events that would happen at the same time, or at a different time.
February 4, 2011 · Mirrodin Besieged
Some prevention effects generated by static abilities refer to a specific amount of damage—for example, “If a source would deal damage to you, prevent 1 of that damage.” Such an effect prevents only the indicated amount of damage in any applicable damage event at any given time. It will apply separately to damage from other applicable events that would happen at the same time, or at a different time.
October 1, 2010 · Scars of Mirrodin
Some prevention effects generated by static abilities refer to a specific amount of damage—for
February 1, 2010 · Worldwake
Some prevention effects generated by static abilities refer to a specific amount of damage -- for example, "If a source would deal damage to you, prevent 1 of that damage." Such an effect prevents only the indicated amount of damage in any applicable damage event at any given time. It will apply separately to damage from other applicable events that would happen at the same time, or at a different time.