History of CR 701.14a

Every distinct wording since 2010, newest first.

June 6, 2025 · Final Fantasy
A spell or ability may instruct a creature to fight another creature or it may instruct two creatures to fight each other. Each of those creatures deals damage equal to its power to the other creature.
July 3, 2020 · Core Set 2021
To play a land means to put it onto the battlefield from the zone it’s in (usually the hand). A player may play a land if they have priority, it’s the main phase of their turn, the stack is empty, and they haven’t played a land this turn. Playing a land is a special action (see rule 116), so it doesn’t use the stack; it simply happens. Putting a land onto the battlefield as the result of a spell or ability isn’t the same as playing a land. See rule 305, “Lands.”
May 3, 2019 · War of the Spark
If the effect of a resolving spell or ability regenerates a permanent, it creates a replacement effect that protects the permanent the next time it would be destroyed this turn. In this case, “Regenerate [permanent]” means “The next time [permanent] would be destroyed this turn, instead remove all damage marked on it and tap it. If it’s an attacking or blocking creature, remove it from combat.”
January 25, 2019 · Ravnica Allegiance
If the effect of a resolving spell or ability regenerates a permanent, it creates a replacement effect that protects the permanent the next time it would be destroyed this turn. In this case, "Regenerate [permanent]" means "The next time [permanent] would be destroyed this turn, instead remove all damage marked on it and tap it. If it's an attacking or blocking creature, remove it from combat."
April 27, 2018 · Dominaria
If the effect of a resolving spell or ability regenerates a permanent, it creates a replacement effect that protects the permanent the next time it would be destroyed this turn. In this case, “Regenerate [permanent]” means “The next time [permanent] would be destroyed this turn, instead remove all damage marked on it and tap it. If it’s an attacking or blocking creature, remove it from combat.”
September 30, 2016 · Kaladesh
To reveal a card, show that card to all players for a brief time. If an effect causes a card to be revealed, it remains revealed for as long as necessary to complete the parts of the effect that card is relevant to. If the cost to cast a spell or activate an ability includes revealing a card, the card remains revealed from the time the spell or ability is announced until the time it leaves the stack.
February 1, 2014 · Born of the Gods
To sacrifice a permanent, its controller moves it from the battlefield directly to its owner’s graveyard. A player can’t sacrifice something that isn’t a permanent, or something that’s a permanent he or she doesn’t control. Sacrificing a permanent doesn’t destroy it, so regeneration or other effects that replace destruction can’t affect this action.
September 30, 2011 · Innistrad
To sacrifice a permanent, its controller moves it from the battlefield directly to its owner's graveyard. A player can't sacrifice something that isn't a permanent, or something that's a permanent he or she doesn't control. Sacrificing a permanent doesn't destroy it, so regeneration or other effects that replace destruction can't affect this action.
June 17, 2011 · Commander 2011
To search for a card in a zone, look at all cards in that zone (even if it’s a hidden zone) and
April 1, 2011 · Duel Decks: Knights vs. Dragons
To search for a card in a zone, look at all cards in that zone (even if it's a hidden zone) and find a card that matches the given description.
February 4, 2011 · Mirrodin Besieged
To search for a card in a zone, look at all cards in that zone (even if it’s a hidden zone) and find a card that matches the given description.
October 1, 2010 · Scars of Mirrodin
To search for a card in a zone, look at all cards in that zone (even if it’s a hidden zone) and
February 1, 2010 · Worldwake
To search for a card in a zone, look at all cards in that zone (even if it's a hidden zone) and find a card that matches the given description.