History of CR 701.9a

Every distinct wording since 2010, newest first.

June 6, 2025 · Final Fantasy
To discard a card, move it from its owner’s hand to that player’s graveyard.
April 17, 2020 · Ikoria
Doubling a creature’s power and/or toughness creates a continuous effect. This effect modifies that creature’s power and/or toughness but doesn’t set those characteristics to a specific value. See rule 613.4c.
May 3, 2019 · War of the Spark
Doubling a creature’s power and/or toughness creates a continuous effect. This effect modifies that creature’s power and/or toughness but doesn’t set those characteristics to a specific value. See rule 613.3c.
January 25, 2019 · Ravnica Allegiance
Doubling a creature's power and/or toughness creates a continuous effect. This effect modifies that creature's power and/or toughness but doesn't set those characteristics to a specific value. See rule 613.3c.
April 27, 2018 · Dominaria
Doubling a creature’s power and/or toughness creates a continuous effect. This effect modifies that creature’s power and/or toughness but doesn’t set those characteristics to a specific value. See rule 613.3c.
September 30, 2016 · Kaladesh
A spell or ability may instruct players to exchange something (for example, life totals or control of two permanents) as part of its resolution. When such a spell or ability resolves, if the entire exchange can’t be completed, no part of the exchange occurs.
May 1, 2014 · Journey into Nyx
To exile an object, move it to the exile zone from wherever it is. See rule 406, “Exile.”
September 30, 2011 · Innistrad
To exile an object, move it to the exile zone from wherever it is. See rule 406, "Exile."
June 17, 2011 · Commander 2011
To exile an object, move it to the exile zone from wherever it is. See rule 406, “Exile.”
April 1, 2011 · Duel Decks: Knights vs. Dragons
To exile an object, move it to the exile zone from wherever it is. See rule 406, "Exile."
October 1, 2010 · Scars of Mirrodin
To exile an object, move it to the exile zone from wherever it is. See rule 406, “Exile.”
February 1, 2010 · Worldwake
To exile an object, move it to the exile zone from wherever it is. See rule 406, "Exile."