History of CR 703.4f

Every distinct wording since 2010, newest first.

June 6, 2025 · Final Fantasy
Immediately after a player’s precombat main phase begins, that player puts a lore counter on each Saga enchantment they control with one or more chapter abilities. In an Archenemy game, this happens after the archenemy’s scheme action. See rule 714, “Saga Cards.”
April 14, 2023 · March of the Machine
Immediately after a player’s precombat main phase begins, that player puts a lore counter on each Saga enchantment they control. In an Archenemy game, this happens after the archenemy’s scheme action. See rule 714, “Saga Cards.”
November 19, 2021 · Innistrad: Crimson Vow
Immediately after a player’s precombat main phase begins, that player puts a lore counter on each Saga enchantment they control. In an Archenemy game, this happens after the archenemy’s scheme action. See rule 715, “Saga Cards.”
May 3, 2019 · War of the Spark
Immediately after the beginning of combat step begins, if the game being played is a multiplayer game in which the active player’s opponents don’t all automatically become defending players, the active player chooses one of their opponents. That player becomes the defending player. See rule 507.1.
January 25, 2019 · Ravnica Allegiance
Immediately after the beginning of combat step begins, if the game being played is a multiplayer game in which the active player's opponents don't all automatically become defending players, the active player chooses one of their opponents. That player becomes the defending player. See rule 507.1.
April 27, 2018 · Dominaria
Immediately after the beginning of combat step begins, if the game being played is a multiplayer game in which the active player’s opponents don’t all automatically become defending players, the active player chooses one of their opponents. That player becomes the defending player. See rule 507.1.
September 30, 2011 · Innistrad
Immediately after the declare attackers step begins, the active player declares attackers. See rule 508.1.
June 17, 2011 · Commander 2011
Immediately after the declare attackers step begins, the active player declares attackers. See
February 4, 2011 · Mirrodin Besieged
Immediately after the declare attackers step begins, the active player declares attackers. See rule 508.1.
October 1, 2010 · Scars of Mirrodin
Immediately after the declare attackers step begins, the active player declares attackers. See
June 18, 2010 · Archenemy
Immediately after the declare attackers step begins, the active player declares attackers. See rule 508.1.
February 1, 2010 · Worldwake
Immediately after the declare blockers step begins, the defending player declares blockers. See rule 509.1.