History of CR 704.5v

Every distinct wording since 2010, newest first.

August 7, 2026 · The Hobbit
If a Siege battle has defense 0 and it isn’t the source of an ability that has triggered but not yet left the stack, it’s put into its owner’s graveyard.
April 14, 2023 · March of the Machine
If a battle has defense 0 and it isn’t the source of an ability that has triggered but not yet left the stack, it’s put into its owner’s graveyard.
July 3, 2020 · Core Set 2021
rule 704.5v not present in this release
May 3, 2019 · War of the Spark
In a Commander game, a player that’s been dealt 21 or more combat damage by the same commander over the course of the game loses the game. See rule 903, “Commander.”
January 25, 2019 · Ravnica Allegiance
In a Commander game, a player that's been dealt 21 or more combat damage by the same commander over the course of the game loses the game. See rule 903, "Commander."
April 27, 2018 · Dominaria
In a Commander game, a player that’s been dealt 21 or more combat damage by the same commander over the course of the game loses the game. See rule 903, “Commander.”
September 29, 2017 · Ixalan
In an Archenemy game, if a non-ongoing scheme card is face up in the command zone, and no triggered abilities of any scheme are on the stack or waiting to be put on the stack, that scheme card is turned face down and put on the bottom of its owner’s scheme deck. See rule 904, “Archenemy.”
May 1, 2014 · Journey into Nyx
In a Commander game, a player that’s been dealt 21 or more combat damage by the same commander over the course of the game loses the game. See rule 903, “Commander.”
February 1, 2014 · Born of the Gods
In a Commander game, a player that’s been dealt 21 or more combat damage by the same commander over the course of the game loses the game. See rule 903, "Commander."
September 30, 2011 · Innistrad
In a Commander game, a player that's been dealt 21 or more combat damage by the same commander over the course of the game loses the game. See rule 903, "Commander."
June 17, 2011 · Commander 2011
In a Commander game, a player that’s been dealt 21 or more combat damage by the same
April 1, 2011 · Duel Decks: Knights vs. Dragons
In a Commander game, a player that's been dealt 21 or more combat damage by the same commander over the course of the game loses the game. See rule 903, "Commander."
February 4, 2011 · Mirrodin Besieged
In an Archenemy game, if a non-ongoing scheme card is face up in the command zone, and it isn’t the source of a triggered ability that has triggered but not yet left the stack, that scheme card is turned face down and put on the bottom of its owner’s scheme deck. See rule 904, “Archenemy.”
October 1, 2010 · Scars of Mirrodin
In an Archenemy game, if a non-ongoing scheme card is face up in the command zone, and
June 18, 2010 · Archenemy
In an Archenemy game, if a non-ongoing scheme card is face up in the command zone, and it isn't the source of a triggered ability that has triggered but not yet left the stack, that scheme card is turned face down and put on the bottom of its owner's scheme deck. See rule 904, "Archenemy."
February 1, 2010 · Worldwake
rule 704.5v not present in this release