Saga enchantments that also have the type creature are printed with both a power and toughness box and an additional text box below the type line. Any abilities in that text box are independent of its chapter symbols.
April 27, 2018 · Dominaria
rule 714.1a not present in this release
July 22, 2016 · Eldritch Moon
Multiple player-controlling effects that affect the same player overwrite each other. The last one to be created is the one that works.
September 30, 2011 · Innistrad
The starting player in the new game is the player who controlled the spell or ability that restarted the game.
June 17, 2011 · Commander 2011
A “subgame” is a completely separate Magic game created by an effect. Essentially, it’s a
May 1, 2011 · New Phyrexia
A "subgame" is a completely separate _Magic_ game created by an effect. Essentially, it's a game within a game. The "main game" is the game in which the spell or ability that created the subgame was cast or activated. The main game is temporarily discontinued while the subgame is in progress. It resumes when the subgame ends.
February 4, 2011 · Mirrodin Besieged
The rules for taking shortcuts are largely unformalized. As long as each player in the game understands the intent of each other player, any shortcut system they use is acceptable.
October 1, 2010 · Scars of Mirrodin
The rules for taking shortcuts are largely unformalized. As long as each player in the game
April 23, 2010 · Rise of the Eldrazi
The rules for taking shortcuts are largely unformalized. As long as each player in the game understands the intent of each other player, any shortcut system they use is acceptable.