History of CR 714.2

Every distinct wording since 2010, newest first.

April 14, 2023 · March of the Machine
A chapter symbol is a keyword ability that represents a triggered ability referred to as a chapter ability.
July 23, 2021 · Adventures in the Forgotten Realms
Each substitute card must clearly indicate the name of at least the front face of the card that it represents. Other information from the printed card (e.g. card type, mana cost, and power and toughness) may also be written on the substitute card.
April 27, 2018 · Dominaria
A chapter symbol is a keyword ability that represents a triggered ability referred to as a chapter ability.
July 22, 2016 · Eldritch Moon
One card (Word of Command) allows a player to control another player for a limited duration.
May 1, 2014 · Journey into Nyx
All Magic cards involved in the game that was restarted when it ended, including phased-out permanents and nontraditional Magic cards, are involved in the new game, even if those cards were not originally involved in the restarted game. Ownership of cards in the new game doesn’t change, regardless of their location when the new game begins.
February 1, 2014 · Born of the Gods
All _Magic_ cards involved in the game that was restarted when it ended, including phased-out permanents and nontraditional _Magic_ cards, are involved in the new game, even if those cards were not originally involved in the restarted game. Ownership of cards in the new game doesn’t change, regardless of their location when the new game begins.
September 30, 2011 · Innistrad
All _Magic_ cards involved in the game that was restarted when it ended, including phased-out permanents and nontraditional _Magic_ cards, are involved in the new game, even if those cards were not originally involved in the restarted game. Ownership of cards in the new game doesn't change, regardless of their location when the new game begins.
June 17, 2011 · Commander 2011
As the subgame starts, an entirely new set of game zones is created. Each player takes all the
May 1, 2011 · New Phyrexia
As the subgame starts, an entirely new set of game zones is created. Each player takes all the cards in his or her main-game library, moves them to his or her subgame library, and shuffles them. No other cards in a main-game zone are moved to their corresponding subgame zone, except as specified in rules 714.2a-d. Randomly determine which player goes first. The subgame proceeds like a normal game, following all other rules in rule 103, "Starting the Game."
April 23, 2010 · Rise of the Eldrazi
Taking a shortcut follows the following procedure.
February 1, 2010 · Worldwake
When reversing illegal spells and abilities, the player who had priority retains it and may take another action or pass. The player may redo the reversed action in a legal way or take any other action allowed by the rules.