“{rN}—[Effect]” means “When one or more lore counters are put onto this Saga, if the number of lore counters on it was less than N and became at least N, [effect].”
July 23, 2021 · Adventures in the Forgotten Realms
Some substitute cards represent one specific listed card. This style of substitute card was found in the Core Set 2019 release, and it represents the card Nicol Bolas, the Ravager.
May 3, 2019 · War of the Spark
“{rN}—[Effect]” means “When one or more lore counters are put onto this Saga, if the number of lore counters on it was less than N and became at least N, [effect].”
January 25, 2019 · Ravnica Allegiance
"{rN}-[Effect]" means "When one or more lore counters are put onto this Saga, if the number of lore counters on it was less than N and became at least N, [effect]."
April 27, 2018 · Dominaria
“{rN}—[Effect]” means “When one or more lore counters are put onto this Saga, if the number of lore counters on it was less than N and became at least N, [effect].”
September 30, 2011 · Innistrad
rule 714.2b not present in this release
June 17, 2011 · Commander 2011
As a subgame of a Vanguard game starts, each player moves his or her vanguard card from
May 1, 2011 · New Phyrexia
As a subgame of a Vanguard game starts, each player moves his or her vanguard card from the main-game command zone to the subgame command zone.
April 1, 2011 · Duel Decks: Knights vs. Dragons
Each other player, in turn order starting after the player who suggested the shortcut, may either accept the proposed sequence, or shorten it by naming a place where he or she will make a game choice that's different than what's been proposed. (The player doesn't need to specify at this time what the new choice will be.) This place becomes the new ending point of the proposed sequence.
February 4, 2011 · Mirrodin Besieged
Each other player, in turn order starting after the player who suggested the shortcut, may either accept the proposed sequence, or shorten it by naming a place where he or she will make a game choice that’s different than what’s been proposed. (The player doesn’t need to specify at this time what the new choice will be.) This place becomes the new ending point of the proposed sequence.
October 1, 2010 · Scars of Mirrodin
Each other player, in turn order starting after the player who suggested the shortcut, may
April 23, 2010 · Rise of the Eldrazi
Each other player, in turn order starting after the player who suggested the shortcut, may either accept the proposed sequence, or shorten it by naming a place where he or she will make a game choice that's different than what's been proposed. (The player doesn't need to specify at this time what the new choice will be.) This place becomes the new ending point of the proposed sequence.