“{rN1}, {rN2}—[Effect]” means the same as “{rN1}—[Effect]” and “{rN2}—[Effect].”
July 23, 2021 · Adventures in the Forgotten Realms
Some substitute cards can represent any modal double-faced card. These substitute cards include the front-face and back-face symbols on the front face of the card. To use one of them, write in the name of each face of the card it represents. This style of substitute card is found in the Zendikar Rising release.
May 3, 2019 · War of the Spark
“{rN1}, {rN2}—[Effect]” means the same as “{rN1}—[Effect]” and “{rN2}—[Effect].”
January 25, 2019 · Ravnica Allegiance
"{rN1}, {rN2}-[Effect]" means the same as "{rN1}-[Effect]" and "{rN2}-[Effect]."
April 27, 2018 · Dominaria
“{rN1}, {rN2}—[Effect]” means the same as “{rN1}—[Effect]” and “{rN2}—[Effect].”
September 30, 2011 · Innistrad
rule 714.2c not present in this release
June 17, 2011 · Commander 2011
As a subgame of a Commander game starts, each player moves his or her commander from
May 1, 2011 · New Phyrexia
As a subgame of a Commander game starts, each player moves his or her commander from the main-game command zone (if it's there) to the subgame command zone.
February 4, 2011 · Mirrodin Besieged
Once the last player has either accepted or shortened the shortcut proposal, the shortcut is taken. The game advances to the last proposed ending point, with all game choices contained in the shortcut proposal having been taken. If the shortcut was shortened from the original proposal, the player who now has priority must make a different game choice than what was originally proposed for that player.
October 1, 2010 · Scars of Mirrodin
Once the last player has either accepted or shortened the shortcut proposal, the shortcut is
April 23, 2010 · Rise of the Eldrazi
Once the last player has either accepted or shortened the shortcut proposal, the shortcut is taken. The game advances to the last proposed ending point, with all game choices contained in the shortcut proposal having been taken. If the shortcut was shortened from the original proposal, the player who now has priority must make a different game choice than what was originally proposed for that player.