The existence and values of these alternative characteristics are part of the object’s copiable values.
February 2, 2024 · Murders at Karlov Manor
rule 720.2b not present in this release
April 14, 2023 · March of the Machine
Exile every object on the stack, including the object that’s resolving. All objects not on the battlefield or in the command zone that aren’t represented by cards will cease to exist the next time state-based actions are checked (see rule 704, “State-Based Actions”).
November 18, 2022 · The Brothers’ War
rule 720.2b not present in this release
October 7, 2022 · Unfinity
Exile every object on the stack, including the object that’s resolving. All objects not on the battlefield or in the command zone that aren’t represented by cards will cease to exist the next time state-based actions are checked (see rule 704, “State-Based Actions”).
July 23, 2021 · Adventures in the Forgotten Realms
rule 720.2b not present in this release
October 4, 2019 · Throne of Eldraine
As a subgame of a Vanguard game starts, each player moves their vanguard card from the main-game command zone to the subgame command zone.
May 3, 2019 · War of the Spark
Each other player, in turn order starting after the player who suggested the shortcut, may either accept the proposed sequence, or shorten it by naming a place where they will make a game choice that’s different than what’s been proposed. (The player doesn’t need to specify at this time what the new choice will be.) This place becomes the new ending point of the proposed sequence.
January 25, 2019 · Ravnica Allegiance
Each other player, in turn order starting after the player who suggested the shortcut, may either accept the proposed sequence, or shorten it by naming a place where they will make a game choice that's different than what's been proposed. (The player doesn't need to specify at this time what the new choice will be.) This place becomes the new ending point of the proposed sequence.
April 27, 2018 · Dominaria
Each other player, in turn order starting after the player who suggested the shortcut, may either accept the proposed sequence, or shorten it by naming a place where they will make a game choice that’s different than what’s been proposed. (The player doesn’t need to specify at this time what the new choice will be.) This place becomes the new ending point of the proposed sequence.