History of CR 801.10

Every distinct wording since 2010, newest first.

May 3, 2019 · War of the Spark
Spells and abilities can’t affect objects or players outside their controller’s range of influence. The parts of the effect that attempt to affect an out-of-range object or player will do nothing. The rest of the effect will work normally.
January 25, 2019 · Ravnica Allegiance
Spells and abilities can't affect objects or players outside their controller's range of influence. The parts of the effect that attempt to affect an out-of-range object or player will do nothing. The rest of the effect will work normally.
February 1, 2014 · Born of the Gods
Spells and abilities can’t affect objects or players outside their controller’s range of influence. The parts of the effect that attempt to affect an out-of-range object or player will do nothing. The rest of the effect will work normally.
September 30, 2011 · Innistrad
Spells and abilities can't affect objects or players outside their controller's range of influence. The parts of the effect that attempt to affect an out-of-range object or player will do nothing. The rest of the effect will work normally.
June 17, 2011 · Commander 2011
Spells and abilities can’t affect objects or players outside their controller’s range of influence.
April 1, 2011 · Duel Decks: Knights vs. Dragons
Spells and abilities can't affect objects or players outside their controller's range of influence. The parts of the effect that attempt to affect an out-of-range object or player will do nothing. The rest of the effect will work normally.
February 4, 2011 · Mirrodin Besieged
Spells and abilities can’t affect objects or players outside their controller’s range of influence. The parts of the effect that attempt to affect an out-of-range object or player will do nothing. The rest of the effect will work normally.
October 1, 2010 · Scars of Mirrodin
Spells and abilities can’t affect objects or players outside their controller’s range of influence.
February 1, 2010 · Worldwake
Spells and abilities can't affect objects or players outside their controller's range of influence. The parts of the effect that attempt to affect an out-of-range object or player will do nothing. The rest of the effect will work normally.