If a spell or ability requires information from the game, it gets only information from within its controller’s range of influence. It doesn’t see objects or events outside its controller’s range of influence.
January 25, 2019 · Ravnica Allegiance
If a spell or ability requires information from the game, it gets only information from within its controller's range of influence. It doesn't see objects or events outside its controller's range of influence.
February 1, 2014 · Born of the Gods
If a spell or ability requires information from the game, it gets only information from within its controller’s range of influence. It doesn’t see objects or events outside its controller’s range of influence.
September 30, 2011 · Innistrad
If a spell or ability requires information from the game, it gets only information from within its controller's range of influence. It doesn't see objects or events outside its controller's range of influence.
June 17, 2011 · Commander 2011
If a spell or ability requires information from the game, it gets only information from within its
April 1, 2011 · Duel Decks: Knights vs. Dragons
If a spell or ability requires information from the game, it gets only information from within its controller's range of influence. It doesn't see objects or events outside its controller's range of influence.
February 4, 2011 · Mirrodin Besieged
If a spell or ability requires information from the game, it gets only information from within its controller’s range of influence. It doesn’t see objects or events outside its controller’s range of influence.
October 1, 2010 · Scars of Mirrodin
If a spell or ability requires information from the game, it gets only information from within its
February 1, 2010 · Worldwake
If a spell or ability requires information from the game, it gets only information from within its controller's range of influence. It doesn't see objects or events outside its controller's range of influence.