If one or more consecutively seated players leave the game, the players that were on either side of those seats don’t enter one another’s range of influence until the next turn begins.
January 25, 2019 · Ravnica Allegiance
If one or more consecutively seated players leave the game, the players that were on either side of those seats don't enter one another's range of influence until the next turn begins.
February 1, 2014 · Born of the Gods
If one or more consecutively seated players leave the game, the players that were on either side of those seats don’t enter one another’s range of influence until the next turn begins.
September 30, 2011 · Innistrad
If one or more consecutively seated players leave the game, the players that were on either side of those seats don't enter one another's range of influence until the next turn begins.
June 17, 2011 · Commander 2011
If one or more consecutively seated players leave the game, the players that were on either
April 1, 2011 · Duel Decks: Knights vs. Dragons
If one or more consecutively seated players leave the game, the players that were on either side of those seats don't enter one another's range of influence until the next turn begins.
February 4, 2011 · Mirrodin Besieged
If one or more consecutively seated players leave the game, the players that were on either side of those seats don’t enter one another’s range of influence until the next turn begins.
October 1, 2010 · Scars of Mirrodin
If one or more consecutively seated players leave the game, the players that were on either
July 16, 2010 · Magic 2011
If one or more consecutively seated players leave the game, the players that were on either side of those seats don't enter one another's range of influence until the next turn begins.