History of CR 903.6

Every distinct wording since 2010, newest first.

June 10, 2022 · Commander Legends: Battle for Baldur’s Gate
At the start of the game, each player puts their commander from their deck face up into the command zone. Then each player shuffles the remaining cards of their deck so that the cards are in a random order. Those cards become the player’s library.
May 3, 2019 · War of the Spark
At the start of the game, each player puts their commander from their deck face up into the command zone. Then each player shuffles the remaining 99 cards of their deck so that the cards are in a random order. Those cards become the player’s library.
January 25, 2019 · Ravnica Allegiance
At the start of the game, each player puts their commander from their deck face up into the command zone. Then each player shuffles the remaining 99 cards of their deck so that the cards are in a random order. Those cards become the player's library.
April 27, 2018 · Dominaria
At the start of the game, each player puts their commander from their deck face up into the command zone. Then each player shuffles the remaining 99 cards of their deck so that the cards are in a random order. Those cards become the player’s library.
February 1, 2014 · Born of the Gods
At the start of the game, each player puts his or her commander from his or her deck face up into the command zone. Then each player shuffles the remaining 99 cards of his or her deck so that the cards are in a random order. Those cards become the player’s library.
September 30, 2011 · Innistrad
At the start of the game, each player puts his or her commander from his or her deck face up into the command zone. Then each player shuffles the remaining 99 cards of his or her deck so that the cards are in a random order. Those cards become the player's library.
June 17, 2011 · Commander 2011
At the start of the game, each player puts his or her commander from his or her deck face up into
May 1, 2011 · New Phyrexia
At the start of the game, each player puts his or her commander from his or her deck face up into the command zone. Then each player shuffles the remaining 99 cards of his or her deck so that the cards are in a random order. Those cards become the player's library.
April 1, 2011 · Duel Decks: Knights vs. Dragons
At the start of the game, each player puts his or her commander face up next to his or her library. The commanders start the game in the command zone. Then each player shuffles the remaining 99 cards of his or her deck so that the cards are in a random order. Those cards become the player's library.
February 4, 2011 · Mirrodin Besieged
At the start of the game, each player puts his or her commander face up next to his or her library. The commanders start the game in the command zone. Then each player shuffles the remaining 99 cards of his or her deck so that the cards are in a random order. Those cards become the player’s library.
October 1, 2010 · Scars of Mirrodin
Once the starting player has been determined, each player sets his or her life total to 40 and
February 1, 2010 · Worldwake
Once the starting player has been determined, each player sets his or her life total to 40 and draws a hand of seven cards.